Ano ang AI Layer Splitter?
Ginagawang malinaw na asset sheet ng AI Layer Splitter ang isang flat na image, kung saan magkakahiwalay ang mga nakikitang bahagi ng character para sa animation, game art, motion comics, at editing workflows.
Anong mga image ang pinakamahusay gamitin?
Pinakamainam ang malilinis na illustrated subject: cartoon mascots, anime characters, game characters, props, at full-body designs na may nakikitang buhok, damit, mga biyas, sapatos, armas, bag, buntot, o accessories.
Puwede ko ba itong gamitin para sa cartoon characters?
Oo. Isa ito sa pinakamagagandang use case para sa cartoon characters at mascots dahil madalas malinaw ang outlines, props, damit, kamay, sapatos, at facial parts para maging kapaki-pakinabang na sheet.
Puwede ko ba itong gamitin para sa game characters at sprites?
Oo. Puwedeng gamitin ng mga game team ang generated sheet bilang panimulang punto para sa sprite references, pose variants, inventory icons, equipment edits, UI portraits, at animation blocking.
Puwede ko ba itong gamitin para sa anime characters?
Oo. Puwedeng hatiin ang anime-style characters sa nakikitang buhok, mukha, outfit, ribbon, glove, boot, prop, helmet, at accessory references kapag malinis ang source image.
Ano ang pagkakaiba ng Quick Mode at PRO Mode?
Gumagawa ang Quick Mode ng mabilis at mare-review na asset sheet. Gumagamit ang PRO Mode ng upgraded na model para sa mas malinis na separation kapag malinaw ang source image at kailangan ng project ng mas mataas na kalidad na pass.
Perpekto bang mahahati ang bawat image?
Hindi. Ang napakasiksik na eksena, nakatagong body parts, magkakapatong na subject, sketch marks, mabibigat na anino, na-crop na mga biyas, o maliliit na accessories ay maaari pa ring mangailangan ng source cleanup o manual finishing.
Puwede ko bang gamitin nang komersyal ang resulta?
Puwede mong gamitin ang generated outputs ayon sa iyong LlamaGen plan at mga tuntunin. Tiyakin din na may karapatan kang gamitin ang source image na ia-upload mo.
Can I use it for game characters and sprites?
Yes. AI Layer Splitter for game assets can turn clean character concepts into a starting point for sprite references, pose variants, inventory icons, equipment edits, UI portraits, and animation blocking.
Can I use it for anime characters?
Yes. Anime-style characters can be split into visible hair, face, outfit, ribbon, glove, boot, prop, helmet, and accessory references when the source image is clean.
What is the difference between Quick Mode and PRO Mode?
Quick Mode creates a fast reviewable asset sheet. PRO Mode uses an upgraded model for cleaner separation when the source image is readable and the project needs a higher-quality pass.
Will every image split perfectly?
No. Very crowded scenes, hidden body parts, overlapping subjects, sketch marks, heavy shadows, cropped limbs, or tiny accessories may still need source cleanup or manual finishing.
Can I use the result commercially?
You can use generated outputs according to your LlamaGen plan and terms. Make sure you also have the rights to the source image you upload.